What is actually worth playing this month

We install everything, play past the tutorial and tell you whether it holds up after a week. Big Bass Splash.

Read the review «Big Bass Splash» →
Big Bass Splash RPG · 4.4★
144games tested
69articles written
2years running
0paid placements

Why us

We finish what we start

A review only goes up after at least a week with the game, not after ten minutes of the tutorial.

Offline first

Every review says plainly whether the game works on a plane or a train without signal.

Battery and size

How much space it takes and how quickly it drains a phone — both are in the review.

Ads and purchases, measured

We count how often ads interrupt play and what the paid version actually removes.

Big Bass Splash
RPG

A pocket role-playing game with a real story and turn-based fights you can pause.

★★★★☆ 4.4
Tile Harbour
Puzzle

A calm match puzzle with a harbour to rebuild between levels.

★★★★★ 4.5
Paper Routes
Strategy

Draw delivery lines across a growing town. Quiet, clever and unforgiving later on.

★★★★☆ 4.0
Signal Lost
Puzzle

Rebuild broken radio circuits. Hard from the start and honest about it.

★★★★★ 4.5
Iron Frontier
Strategy

Build a small outpost and defend it. Thoughtful, slow, and fair with your time.

★★★★☆ 4.1
Dust Rally
Racing

An arcade racer with tight controls and no energy bar between races.

★★★★☆ 4.0

Editor’s pick

Tile Harbour
Puzzle

Tile Harbour

★★★★★ 4.5

Tile Harbour is the rare match puzzle that does not push you towards a purchase every second screen. Levels are short, the difficulty curve is gentle for the first fifty stages and then turns properly demanding.

  • Works fully offline
  • No timers between levels
  • One-off purchase removes ads
  • About 180 MB installed
Read the review →

Latest articles

Articles →

What readers say

«A pocket role-playing game with a real story and turn-based fights you can pause.»

Wera · Big Bass Splash

«A calm match puzzle with a harbour to rebuild between levels.»

Hugo · Tile Harbour

«Draw delivery lines across a growing town. Quiet, clever and unforgiving later on.»

Marek · Paper Routes

Questions & answers

How do you choose what to review?

Readers suggest most of them by email. The rest come from what we see people playing around us.

Do you accept payment for reviews?

No. We buy every game and every in-app purchase we write about, and we do not run sponsored posts.

Do you review paid games?

Yes, and we prefer them. A game you pay for once usually treats your attention better than a free one.

Why are there no scores out of ten?

A number without an explanation tells you nothing. We give a short verdict instead, and say who the game is for.